entry2025

※並び順はランダムです

Dios – 黄昏 (Dios – Twilight / Official Music Video) - 映像作家: isshin
2D animationArt workMotion graphicsMusic video

Dios – 黄昏 (Dios – Twilight / Official Music Video)

2025
00:02:50
For the official music video of Dios’s new song “Tasogare,” released in January 2025, I was in charge of some of the cuts. My part consists of two cuts, from 0:29 to 0:32 and from 0:33 to 0:45, totaling about 15 seconds. From the start, the director wanted me on board and cited my self-produced work from three years ago, “Motete!,” as a reference. The method itself — combining motion graphics with footage of my own hands — may already be becoming something of my signature. In “Motete!,” the goal was to create a strange, one-of-a-kind sensation, where hands and shapes guide one another and are guided in return, as if each possessed free will. For this piece, building on that experience and refining it further, I shifted away from a flat, clean style and instead went for an alluring look where dark yet vivid, eerie gradients intertwine, much like “nostalmic” (2023/2). This work feels almost like a mixture of the methods and style approaches from my previous two self-produced pieces, with the hands and shapes boldly and three-dimensionally intertwining as if they had always been there together, elegantly carrying the chorus. As a result, it seems I was able to express a world quite different from the one in my earlier independent works. In the chorus, the lyrics first say, “the gap in the night when I know I can’t escape from you.” Too brief to satisfy, too much to forget. The song uses “tasogare” as a metaphor for something that bewitches and captivates in that way. The chaos resulting from being driven mad by twilight and becoming dependent on love in that “gap in the night” is what is sung in the first chorus. The fact that it is “impossible to escape” is expressed by having the alluring shapes rolled between the two hands. Rather than simply trapping them, it suggests being played with in the palm of invisible hands, despite seeming free. Also, in “the gap in the night,” the scene transitions to a cut where an actual gap is filled by the night itself (the black background), revealing a bright, gradient-infused “sexiness.” However, in the following lyric, “carelessly reached out my hand,” the visuals do not literally show a hand reaching out. Rather than depicting the lyrics too directly, I devised the direction with a subtle balance: at first glance the connection seems thin, but upon noticing the finer details, the meaning comes through clearly. In this music video, where extensive use of 3DCG and a relatively flat style not especially wrapped in effects fill most of the runtime, my section stands out as an extremely unusual presence. But in terms of the overall dynamics, I think it also worked clearly as a contrast.
The Image I Want to Show: Vertical Drama “I Want to Point Out My Boss” — Body Soap Edition - 映像作家: Mone_LaMer
縦型コントドラマ

The Image I Want to Show: Vertical Drama “I Want to Point Out My Boss” — Body Soap Edition

2025
--
Because the story progresses through narration, we needed to make sure viewers wouldn’t get bored while watching. In particular, with short dramas, if viewers lose focus the piece won’t perform well, so at the script stage we asked for a larger amount of dialogue, recorded it at a fast pace, and then increased the speed by 20% in editing to pack in as much information as possible without leaving gaps. The script originally started from the idea of “you know how people used to let their minds wander in class?” and was structured around the protagonist, Kimura, pointing out his boss’s verbal slip-ups. But it was later changed so that Kimura would keep getting sidetracked from correcting the mistake and, in the end, would be unable to point it out at all. As for the wordplay and phrasing, I really have to thank the scriptwriter’s sense of style. When I read it for the first time, my honest reaction was, “As expected, that’s brilliant.” For the filming, I had always associated short dramas with an overwhelming number of cuts and a very fast tempo, but for this work we wanted to create a new style of short drama that would be entertaining through direction. So across all five episodes, we used every gimmick we could, including episodes that played with editing through text animations, and episodes that experimented with high-speed shooting and slow shutter. We developed the basic direction to a certain extent, but on the day of shooting we kept adding ideas and adjusting things on the spot. Thanks to the cast freely bringing the characters to life, many ideas came to mind, and I’m truly grateful.

Loading...

No more content

Error loading content