3DCGArt workInstallationInteractiveOriginal Masato Inagaki | daisy*: [6, 7] Exhibition 2018 Only Image Exhibited Works: Kojimachi Panorama, HAKONIWA Period: Friday, October 12, 2018 – Sunday, November 4, 2018 Venue: Whitestone Gallery | Tokyo
3DCGArt workInstallationInteractiveOriginal Japan-Africa Public-Private Economic Forum 2018 Only Image Exhibited work: Kojimachi Panorama Period: Thursday, May 3 and Friday, May 4, 2018 Venue: Sandton Convention Center | Johannesburg, Republic of South Africa
2D animation3DCGAnimation劇場映画 ANEMONE: Eureka Seven Hi-Evolution 2018 Only Image I participated in background production, modeling, and layout for “ANEMONE: Eureka Seven Hi-Evolution.”
3DCGAnimationArt workInstallationOriginal daisy* "Kojimachi Sightseeing" 2017 ~ 00:01:17 A three-dimensional space built with real-time graphics. It depicts a day in the life of the people living in the Kojimachi district during the Edo period (1615-1868). In this virtual reality world, the same scene never repeats itself and the people move as if they had their own will. We combined the analog techniques of Japanese traditional painting with the digital techniques of real-time rendering and a video game AI engine to create delicate background and character compositions. The streets of Kojimachi in the Edo period, recreated in the style of Japanese painting, are actually built in real-time graphics within a 3D space. The people move as if they have a will of their own, and no scene ever repeats itself.
3DCGArt workInstallationInteractiveOriginal DIGITAL CONTENT EXPO 2017 (DCEXPO2017) 2017 Only Image Exhibited work: Kojimachi Scenic View Period: Friday, October 27, 2017 – Sunday, October 29, 2017 Venue: Miraikan – The National Museum of Emerging Science and Innovation | Tokyo
3DCGArt workInstallationInteractiveOriginal Karuizawa New Art Museum Special Exhibition: “Art is Science II” 2017 ~ 2018 Only Image Exhibited Work: Kojimachi Victory Panorama Period: Saturday, October 7, 2017 – Saturday, March 31, 2018 Venue: Karuizawa New Art Museum | Karuizawa
3DCGArt workInstallationInteractiveOriginal Isshindo Honpo Tokyo Skytree Solamachi Store 2017 ~ 2021 Only Image Exhibited work: Kojimachi View Period: Friday, September 15, 2017–Monday, August 30, 2021 Location: Tokyo Skytree Solamachi | Tokyo
3DCGArt workInstallationInteractiveOriginal Special Exhibition: "What Is a Robot?" 2017 Only Image Exhibited work: Lazy Arms Period: July 15 (Sat) – September 3 (Sun), 2017 Venue: Nagoya City Science Museum | Nagoya
3DCGArt workInstallationInteractiveOriginal Karuizawa New Art Museum Special Exhibition "Art is Science - Art is Science -" 2017 Only Image Exhibited Works: HAKONIWA, Lazy Arms Period: Saturday, April 29, 2017 – Monday, September 18, 2017 Venue: Karuizawa New Art Museum | Karuizawa
2D animationAnimationArt workOriginalPromotionShowreel Guitar Boy 2017 00:00:06 A young rocker having fun with his new futuristic guitar! GIF animation created in an in-house workshop by French staff.
2D animationAnimationArt workOriginalPromotionShort filmShowreel daisy*「Yokai Hunt」 2017 00:00:07 Improvised smartphone commercial! A game to hunt Japanese spirits “Yokai” who collect oni masks. The masks give you the power to fight and capture them. A GIF animation created during an in-house workshop by French staff.
3DCGArt workInstallationInteractiveOriginal DIGITAL CONTENT EXPO 2016 (DCEXPO2016) 2016 Only Image Exhibited Work: Lazy Arms Period: Thursday, October 27, 2016 – Sunday, October 30, 2016 Venue: National Museum of Emerging Science and Innovation | Tokyo
2D animation3DCGAnimationArt workOriginalPromotionShort film daisy* | animation 2016 A trial animation created in an in-house workshop by Japanese and French staff.
Art workAudio visual performanceInstallationInteractiveOriginalPerformance daisy* 「Lazy Arms」 2015 ~ 00:01:21 Description: Lazy Arms is a piece meant to interact with the viewer. Instead of building it inside the virtual world, we opted for a real analog version based on the same technology as the other pieces. It is not a musical instrument, but an experiment and a response to overcome the boundaries between humans and technology through creative means. Lazy Arms combines robotics, machine learning, and real-time control of light and sound to create an emotional space that allows the viewer to conduct their own orchestra of undulating arms, shifting sounds, and vibrant colors. From your position in front of the piece, you become a conductor, controlling the orchestra of lights, movements, and sounds. As you move your arms, the arms of the piece sway along with you, changing colors and emitting sounds based on your movements. Composed of nine robotic arms with lights and sound. By behaving like an orchestra conductor and engaging in dialogue with the piece, you can create sound and color, giving rise to a mysterious space.
3DCGArt workInstallationInteractiveOriginal DIGITAL CONTENT EXPO 2015 (DCEXPO2015) 2015 Only Image Exhibited work: Lazy Arms, HAKONIWA Period: Thursday, October 22, 2015 - Sunday, October 25, 2015 Venue: Miraikan - The National Museum of Emerging Science and Innovation | Tokyo
3DCGArt workInstallationInteractiveOriginal TOKYO DESIGN WEEK 2015 2015 Only Image Exhibited Works: Lazy Arms, HAKONIWA, NARIKIRI SHOWDOWN Period: Saturday, October 24, 2015 – Tuesday, November 3, 2015 Venue: Meiji Jingu Gaien | Tokyo
3DCGArt workInstallationInteractiveOriginal MILAN DESIGN WEEK 2015 2015 Only Image Exhibited Works: NARIKIRI SHOWDOWN, HAKONIWA Period: Tuesday, April 14, 2015 – Sunday, April 19, 2015 Venue: Padiglione Visconti | Milan, Italy
3DCGArt workInstallationInteractiveOriginal Game Developers Conference 2015 (GDC 2015) 2015 Only Image Exhibited Work: NARIKIRI SHOWDOWN, HAKONIWA Period: Monday, March 2, 2015 – Friday, March 6, 2015 Venue: Moscone Center | San Francisco, USA Award: NARIKIRI SHOWDOWN “Best in Play” Award
3DCGArt workExperimental filmInstallationInteractiveOriginal daisy*「HAKONIWA」 2014 ~ 00:01:39 The viewer themselves enters this virtual world, where they can explore and play. “Hakoniwa,” a pun combining the words for “box” and “garden,” is indeed the perfect environment for the playful creativity that the piece inspires. After your face is 3D scanned, you fall through the sky as a character in this world, quickly adopting the amusing routines of the other citizens, such as dancing around and occasionally dropping your face on the ground. Simple controls allow for interaction with other characters and their environment, as the cycle of life, creation, and destruction keeps the world in a state of constant change. By 3D-scanning the face, the viewer becomes an avatar and can step into the virtual space on the spot. Using a classic game controller to observe and play tricks on oneself, the viewer experiences something different from the real world.
3DCGArt workInstallationInteractiveOriginal TOKYO DESIGNERS WEEK 2014 2014 Only Image Exhibited work: HAKONIWA Period: Saturday, October 25, 2014 – Monday, November 3, 2014 Location: Meiji Jingu Gaien | Tokyo